run game
Simple game made with 500 characters for
TweetTweetJam 8
player code:
extends KinematicBody2D
var move=Vector2()
func _physics_process(delta):
move=Vector2()
if Input.is_action_pressed("ui_up"):move.y-=1
if Input.is_action_pressed("ui_down"):move.y+=1
move=move.normalized()*100;move_and_slide(move)
func _on_Area2D_body_entered(body):if body.is_in_group("enemy"):get_tree().reload_current_scene();pass
enemy code:
extends KinematicBody2D
var move=Vector2()
func _physics_process(delta):
move=Vector2();move.x-=1;move=move.normalized()*100;move_and_slide(move)
the total: 482 character
Comments
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Great work! Really cool to see what's possible with different engine. :)
Thanks, at first I thought it would be easy, but I found out that it was difficult after I crossed 517 characters, so I tried to shorten some commands, this is the first contest I participated in, and it was a very interesting experience
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